MINDCAP BULLET HELL
You got kidnapped by MindCap! Can you geometry dash your way through his attacks? Or will you die trying?
I made this bc i had been wanting to make a bullet hell game, i had just made an egyptian song, and i had just been scrolling through mindcap levels
- CONTROLS
WASD/Arrows to move, space to dash (increased speed and invincibility for 0.5s, 3 second cooldown).
- PRACTICE CONTROLS:
Numbers 1-9 use normal attacks, 0 uses the LIMBO final attack.
Click the invulnerability button to toggle invulnerability on and off.
Click the arrows at the bottom to change difficulty up to level 5, UNFATHOMABLE.
THIS IS EARLY ALPHA!!!!!
There are currently 10 attacks in the game (including the special attack in LIMBO).
Difficulties:
Easy - Slower bullets, smaller bullets, 120 health, more pause time.
Normal - Medium bullet speed, medium bullets, 80 health, medium pause time.
Absurd - Faster bullet speed, bigger bullets, more bullets, 40 health, very little pause time, no attack hints.
LIMBO - Beginning with Easy difficulty, 5 attacks go in order. When the sequence ends, difficulty increases and the sequence repeats. This sequence happens 3 times, and at the end, a special attack runs. Dialogue is spread between attacks and you have 150 health. At the end of the sequences, you win. Score is not tracked.
PRACTICE - Use special buttons and keys to manipulate the game in order to practice against levels easy, normal, and absurd, through two extra normally inaccessible difficulties, UNBELIEVABLE and UNFATHOMABLE to test your skill.
On a serious note:
I will add more attacks as time goes on, as well as refining some mechanics (better physics, etc.)
UPDATE LOGS:
V0.2 - Added a new attack
V0.3 - Added 2 new difficulties: Normal and Absurd
V0.4 - Added a new attack and a menu with new music
V0.5 - Added LIMBO, a story mode with dialogue
V0.6 - Added Scores
V1.0 - Added High scores across modes, 3 new attacks, and dashing.
V2.0 - Added PRACTICE MODE with many options, balanced some attacks, and fixed some bugs.
V3.0 (COMING SOON) - Will add automatic game restart without using the flag or stop button.
Music:
Gameplay - Cairo by me (Unreleased)
Menu - Ketalodic by me (Released)
Status | In development |
Platforms | HTML5 |
Author | SamuraiDev |
Genre | Action |
Tags | Bullet Hell, Endless, geometrydash, hard, scratch, Singleplayer |
Comments
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ceelio deelio
pretty neat considering it's scratch